Team Lead - 3D Environment Art (Rainbow Six Siege)
- Employment type
- Full-time · On-site
- Posted
- November 11, 2026
- NOC code
- 21232 — Software developers and programmers
- Province
- Quebec (QC)
Hiring confidence: Sparse posting · 22/100
This posting is missing most of the signals we look for, or shows patterns common to listings that are not actively being filled. Check with the employer before applying. How this is scored
Job Overview
This role is based in Quebec. The Canadian NOC code for this position is 21232 — Software developers and programmers. Ubisoft Entertainment Inc. is hiring for this full-time position through Jobily, where you can check how well your resume matches the posting before you apply.
Market context
About this role in Quebec
Average salary for Team Lead - 3D Environment Art (Rainbow Six Siege) in Quebec
We do not have a salary benchmark for this title in Quebec yet. The posting does not state a salary either.
NOC code
21232 — Software developers and programmers. The National Occupational Classification code is what Express Entry, provincial nominee programs and Job Bank use to identify this occupation.
Typical qualifications for Canadian employers
- Proven experience in 3D environment art production
- Leadership experience managing art teams
- Strong portfolio of environment art work
- Knowledge of game development pipelines
- Experience with game engines (preferably Unreal Engine)
Fit check
Is this role right for you?
Top skills this posting asks for:
- 3D Environment Art
- Team Leadership
- Art Direction
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What you'll do
- Guide and mentor 3D environment art team members
- Oversee art direction and visual quality of game environments
- Manage team workflow and project timelines
- Collaborate with design and programming teams
- Review and provide feedback on art assets
- Ensure technical optimization of environment assets
- Drive innovation in environment design
- Communicate with stakeholders on art production status
What you'll need
- Proven experience in 3D environment art production
- Leadership experience managing art teams
- Strong portfolio of environment art work
- Knowledge of game development pipelines
- Experience with game engines (preferably Unreal Engine)
- Understanding of technical constraints in game development
- Experience with Rainbow Six Siege or similar tactical shooters (preferred)