BC, Senior Unreal Technical Artist
- Employment type
- Contract · On-site
- Posted
- November 7, 2026
- NOC code
- 21231 — Software engineers and designers
- Province
- British Columbia (BC)
Hiring confidence: Sparse posting · 22/100
This posting is missing most of the signals we look for, or shows patterns common to listings that are not actively being filled. Check with the employer before applying. How this is scored
Job Overview
This role is based in British Columbia. The Canadian NOC code for this position is 21231 — Software engineers and designers. Zoic Studios is hiring for this contract position through Jobily, where you can check how well your resume matches the posting before you apply.
Market context
About this role in British Columbia
Average salary for BC, Senior Unreal Technical Artist in British Columbia
We do not have a salary benchmark for this title in British Columbia yet. The posting does not state a salary either.
NOC code
21231 — Software engineers and designers. The National Occupational Classification code is what Express Entry, provincial nominee programs and Job Bank use to identify this occupation.
Typical qualifications for Canadian employers
- Reside in British Columbia, Canada
- Senior-level experience with Unreal Engine
- Strong technical art background
- Experience in visual effects for television, film, or advertising
- Proficiency in game engine architecture and optimization
Fit check
Is this role right for you?
Top skills this posting asks for:
- Unreal Engine
- Technical Art
- Visual Effects
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What you'll do
- Develop and maintain Unreal Engine technical art solutions
- Optimize visual effects pipelines
- Support high-end visual effects production
- Collaborate on creative and technical challenges
- Contribute to pipeline improvements and efficiency
What you'll need
- Reside in British Columbia, Canada
- Senior-level experience with Unreal Engine
- Strong technical art background
- Experience in visual effects for television, film, or advertising
- Proficiency in game engine architecture and optimization